UX/UI Designer + Developer at Resonate and RChain Co-ops
Remote work. Companies based in Berlin, Germany and Seattle.
What I Did
Collaborated with the Resonate product and marketing teams to completely re-envision and redesign UX for blockchain-based music streaming and social media platforms
Created UX/UI design of user intake for the RSong Music Streaming Platform and a system for handling artist royalty payouts.
As an independent contractor, personally managed and executed all UX/UI design work in collaboration with stakeholders.
Coded UI views and collaborated with an overseas development team for backend programming.
What I Learned
Even a brilliant idea cannot be executed effectively without realistic expectations and careful guidance
How to work in a non-hierarchical establishment.
How to take ownership of large-scale projects.
How to work remotely with employees across the world.
How to work with international co-workers.
How to constantly push back against unrealistic expectations.
How to let go of a project that is doomed.
It isn’t necessarily good for a small company to compete with global corporations, but they can find their own niche instead.
An understanding of how music royalties are split.
All commercially successful music has a significant business component involved.
How to attempt to collaborate with multiple designers.
Some new design techniques and tools.
Academic Areas
Music Business
Project Management
International Communication
Digital design
Computer Science
* UX/UI Designer means User Experience and User Interface Designer.
2012 – 2017
Sr. Visual Designer at Sofie Biosciences
Los Angeles
What I Did
Increased product utilization and brand awareness by designing attractive and intuitive software user interfaces.
Improved the process of prototyping and building digital products by taking on front-end coding duties and working closely with software engineers.
Created Sofie style guide and maintained adherence across all product lines.
What I Learned
How to function in a highly disorganized environment.
How to push for appropriate compensation.
When to push back against unreasonable requests.
How to complete large projects in a short period of time.
A general idea of what matters in commercial design and what doesn’t.
How to code.
How to work with programmers.
How to work on multiple different projects simultaneously.
A general distrust for tech industries and a deep concern for the future they are creating.
Academic Areas
Branding
Digital design
Marketing
Project Management
Communication
Computer Science
1999 – present
Freelance Audio Engineer
San Francisco, Tucson, Los Angeles, and Eugene
What I Did
Studio and live sound for recording projects and events. Well-versed in modern and vintage gear and techniques.
House assistant engineer at Hyde Street Studios in San Francisco from 1999-2001 with clients including George Clinton and the P-Funk All-stars, Zigaboo Modeliste, and Hieroglyphics.
What I Learned
How to quickly adapt to unfamiliar audio setups in a new environment.
How to coordinate with bands to accomplish as much as possible in a limited timeframe.
How to set expectations.
How to be honest when faced with a sub-par performance that can’t be digitally fixed.
A vast understanding of different music equipment and sound techniques.
How to create a plan B when plan A isn’t paying the bills.
Academic Areas
Music Production
Audio Engineering
Music Business
Project Management
Communication
Entrepreneurship
2006 - Present
Freelance Designer
Tucson, Los Angeles, and Eugene
What I Did
Collaborate with clients to deliver high quality digital and print products which have often resulted in strengthened business identities and growth.
Processes tailored to meet individual client needs.
What I Learned
How to run a small business.
How to estimate design work.
How to set deadlines.
How to say no.
How to self manage a project.
How to keep a project within scope.
How to design in various styles for various mediums.
Academic Areas
Branding
Digital design
Traditional Art
Marketing
Business
Project Management
Communication
Computer Science/Programming
2010 - 2013
Prepress Operator and Webmaster at SLB Printing, Inc.
Los Angeles
What I Did
Developed SLB's web presence, resulting in a substantial improvement in search engine results and sales.
Designed, updated, and repaired client files for maximum print quality and customer satisfaction.
Prepared and ran jobs on digital, offset, and wide format printers with minimal waste and highest quality results.
What I Learned
How to create a web presence for a small business.
How to decipher web analytics.
How to prepare commercial print jobs.
Bindery for commercial print jobs.
How to coordinate with print clients.
How to coordinate with outside print vendors and contractors.
How to negotiate salary and job title.
How to operate various types of professional print equipment.
Academic Areas
Branding
Digital design
Traditional Art
Marketing
Business
Project Management
Communication
Web design/development
1996 - Present
Band Experience
Tucson, San Francisco, Los Angeles, Las Vegas, and Eugene
What I Did
What I Learned
Academic Areas
TCA
California/Oregon based Band 2009 - Present
Formed my music project TCA, produced three releases, and performed live in collaboration with others.
Advanced music recording, editing, and mixing skills.
How to coordinate with other musicians to perform guest parts on my compositions.
How to develop a simple album release plan for a self release.
How to book live shows and a tour.
How to use technology and live looping to play multiple instruments live in the same band.
Music Production
Music Composition
Music Performance
Electronic Music
Business
Communication
CDigital and Physical Arts
Marketing
Cuneiform
Arizona/California based Band 2005-2008
Co-founded rock band Cuneiform with two other members living in separate cities. Wrote, recorded, released, and performed an album.
Created band artwork.
How to coordinate a band with members spread across three cities.
How to write music with a hybrid remote and in-person approach.
How to be a significant songwriting member as the band’s drummer.
Music Production
Music Composition
Music Performance
Business
Communication
Digital Arts
Holy Dose
Tucson based band 2007-2009
Co-founded metal band Holy Dose, recruited additional band members, co-wrote and recorded songs, and performed live
Created band artwork.
How to recruit and audition potential band members.
How to create a recording with no budget whatsoever.
How to write metal songs.
How to put on high-energy metal performances.
Music Production
Music Composition
Music Performance
Business
Communication
Digital and Physical Arts
Dreams to be Bulletproof
Tucson based band 2001 - 2004
Founded progressive rock band Dreams to be Bulletproof, recruited additional band members, co-wrote and recorded songs, and performed live
How to recruit and audition potential band members.
How to create a recording with no budget whatsoever.
How to write music as a drummer.
How to deal with a frequently changing band lineup.
Music Production
Music Composition
Music Performance
Business
Communication
Digital and Physical Arts
Direct Action
Arizona 1996 - 1999
Joined my first band Direct Action, wrote songs on guitar and taught them to the band, recorded, and performed live
Created band artwork.
How to write music on guitar with no formal training.
What it is like to record an album.
How to collaborate with bandmates.
How to kick out band members that aren’t fitting.
What it is like to perform live in a band.
How to make DIY band merchandise.
Music Composition
Music Performance
Business
Communication
Physical Arts
Red Cloud
Eugene Based Band 2019 - 2021
Joined Eugene based rock band Red Cloud, wrote drum parts, helped demo and develop songs, produced an album with the band, and performed live.
It’s best to get agreements between members in advance (this turned out to be a loosing endeavor for me).
How to plan a recording project in alignment with a budget.
How to negotiate timelines with a “client” (the band).
How to add my own “flare” to songs I didn’t write.
Music Production
Business
Communication
Music performance
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* This is a video I made to demonstrate a drumming iPhone app I designed and built with a friend as a personal project.